Fractured Meridian Visual Library
One world. Two realities. A living record Fractured
Meridian Visual Library
One world. Two realities. A living record of the people,
places, and ruins of Solenne
— updated as the game takes shape.

Hero Art · Marcus Karev
At The Meridian
One operator, one line, no going back. Marcus stands at the exact seam between Western Solenne's cold towers and the toxic ruin of the East — the boundary the whole game is built around.

AI Companion · ARIA
A Voice in the Static
She lives in Marcus's earpiece, reads the world faster than he can, and never quite tells him everything she knows. Whose side is she really on?

NPC · Mira
First Meeting
Mira doesn't trust strangers. In Kresova, trust is the only currency worth more than ammunition — and she's not spending it yet.

NPC · Mira
Trust Earned
Something's changed. After what Marcus did for Kovacs, Mira leans in close with the one thing she's been holding back — a way through No-Man's-Land.

NPC · Babka Irena
The Keeper of Kresova
She's watched Kresova survive things that would break most people. She knows every secret the town holds. She tells you nothing — until she decides you've earned it.

Marcus Karev · The Mirror
A Reflection He Didn't Ask
Same face. Same posture. Two men who chose differently when the system broke them both.

Location · Eastern Wasteland
Zone 4
Survivors gather where they can, close to fire, close to each other. The fissures glow green here. Nobody asks why anymore.

NPC · Kovacs
Trapped
Pinned inside a crumbling building, Kovacs freezes as an SCA drone sweeps the wreckage outside. One wrong move and it finds him.

NPC · Kovacs
Debt Repaid
The drone's gone, and so is the fear. Kovacs hands over everything he knows about SCA movements — Marcus just made a friend in Kresova.

Location · Kresova
A Town That Refuses To Die
Braziers burn at the settlement's edge, holding back the green fog one night at a time. This is Kresova — battered, patched, and still standing.
NPC Interactives
Fractured Meridian is in active development. This archive grows as the world does — new faces, new places, new ruins.