MIRA SPEAKS: WIRING UP KRESOVA'S FIRST VOICE OCTOBER 6, 2026 · BUILD: FRACTUREDMERIDIAN2 · PHASE D5
Updated: Oct 7

This week's build work centered on Kresova's first scripted NPC — Mira — and the three-stage trust system that governs how she talks to Marcus.
WHAT WENT IN
Mira now reacts differently depending on where Marcus stands with her — suspicious and clipped at first, cautiously cooperative after his first objective, and fully trusting once he's helped save Kovacs. Each stage swaps her dialogue pool entirely, and her trust state is saved in a dedicated MiraState resource so it persists correctly.
Three-stage dialogue system, driven by a saved trust value
Interaction radius and E-key prompt working cleanly
ARIA now comments in Marcus's ear after a trust-stage change

WHAT'S NEXT
Babka Irena is up next — Kresova's quiet keeper of secrets, who reveals nothing directly but knows everything. After that, the plan is to finish out the remaining Phase D5 prompts before starting the art-integration pass in D6, where placeholder capsules finally get swapped for real character models.
KNOWN ISSUE
ARIA's earpiece voice-line system is still being debugged and isn't triggering correctly yet — that's a separate fix in progress, tracked for a future devlog.

As always — thanks for following along. Fractured Meridian is built solo, one prompt and one bug fix at a time.
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